Posts Tagged: editing


21
Aug 08

Suttonboro version 1.1

I love version 1.1s — that first post-launch release which bridges the gap between prophecy and reality. If there aren’t a lot of changes in your 1.1 you’re either a design genius or not paying attention. No plan survives first contact with the enemy, as the saying goes, so after three days compiling Suttonboro this is what I’ve learned.

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